10/15/2023 0 Comments A shock to the system soundtrack![]() ![]() ![]() It also sounds more like classic Doom music, since that's the way Doom originally played its music (sort of, more on this in a bit). The good news about MIDI is that file sizes are way smaller. It also means there's only so much you can do in a MIDI file you're limited to the sounds and instruments that a MIDI device can make. This means that there's no guarantee they will play back exactly the same on different computers or programs, so the music in the file I posted above will probably sound a little different than the FLAC files (and possibly very different depending on how you play them). MIDI is a music format, but unlike MP3, FLAC, etc., it's a set of instructions on what notes to play, like sheet music for computers, rather than a recording of audio. The thing is, I don't know much about midi, but if you can get the file size down I'll add it to the drive folder!Įdit: I saw another post on here discussing adaptive music, I just downloaded the soundtrack from and literally just used slade for the first time, I'm super new to modding. Trying to recreate such a thing for Doom is overkill, but you could combine the segments in different ways to get variations on each MIDI, or even just an extended version of each track that goes through various permutations. For those that haven't played it, System Shock had a dynamic music system that would essentially play several MIDI segments looped and layered on top of each other, that change according to what you're doing and what's going on in the game right now. What would be *really* interesting is if someone wanted to try to construct variations on the soundtrack based on the files in the last post of this thread. And it's the same content music-wise.ĭefinitely a good soundtrack though, and I personally can't think of any maps that use it. It looks like this is the FLAC soundtrack of the soundtrack from GOG's System Shock Enhanced Edition? If that's the case it makes more sense to just use the MIDI files instead, since they're provided as well and any port can play them that way, plus the filesize is way smaller. ![]()
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